Nuendo 7 introduces Game Audio Connect, a new interfacing technology tailored towards audio production workflows for games.
Instead of saving audio assets piece-by-piece on the hard-drive and importing them laboriously into Wwise later, Nuendo 7 saves you hours of work: Simply drag-and-drop audio files including customized naming conventions such as project name, folder path and track name via Game Audio Connect towards Wwise, avoiding time-consuming minutiae of manually configuring the import and export dialogs.
Save valuable production time even when going back from an audio asset in Wwise to the respective Nuendo project by simply recalling the original Nuendo project from that audio file.
Last but not least, Game Audio Connect also provides a seamless integration with Perforce: any change in the Nuendo 7 project is automatically monitored in the background, making manual interactions unnecessary.
The new “Import audio tracks from project” function (often also referred to as „Import Session Data“) makes it easy to transfer audio tracks including all audio events and related track data from one Nuendo project to another, without needing to even open the source project. And of course, all relevant data including plug-ins, routing and automation data are transferred, too.
Nuendo 7.1 introduces VST MultiPanner, a new immersive-sound panning system. VST MultiPanner provides full support for formats such as 5.1, 7.1 and Dolby Atmos, which enables sound to move in a three-dimensional space. The VST MultiPanner provides a 2D-Top View and a 3D-Rear View, displaying the audio sources, which can be linked together or can be grabbed individually to perform several movements including signal rotation, such as tilt or rotate. To easily create bottom-top pan movements, several elevation patterns are on hand.
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